Work Facebook on the development of the second generation of virtual reality helmet of the independent Quest VR which will come in a smaller size, lighter weight, with the refresh rate of the image faster compared to first part.
Expected to be there are several devices in this series of helmets of virtual reality of Oculus, but due to MERS-CoV and stop activities around the world, delayed development and manufacturing.
The distinction of a virtual reality helmet Quest VR of the first generation that they don’t need to link with a computer dedicated to gaming, but is a stand-alone, but it was weaker in terms of performance compared to a helmet of virtual reality of the other, as they were uncomfortable when worn for a long time.
Did not reach the focus for the final evaluation after the second generation, but the main goal you strive for will be the weight and size makes it comfortable in use. In the prototypes were reduced size and weight by up to 15 percent.
As work focus on raising the refresh rate of the frames from 60 Hz Up to 90 or even 120 Hz is what gives the game experience better especially in the Games movement and aiming speed.
Will move focus to the use of plastic in this helmet is similar to the Rift S to make them lighter weight, in addition to other more flexible fastening strap.
As the company is working on updating the controls to be comfortable and even support excited the other models.
Was Facebook is planning to launch the device during the second quarter of the current year within the conference developers own pool. But now delayed the launch until next year due to MERS-CoV and stops work by the development team.
On the other hand, according to Bloomberg, the focus is also working on the helmet augmented reality plans to launch in 2023, which is also likely to put off charts due to the inability of engineers and developers to work due to closure of laboratories and offices.