Still boxes of booty raises a lot of controversy in the world of video games and also the paid content for real money, and while the players on the purchases made when you directly affect the way you play and the competitive nature of electronic games, it seems that things are changing when the content of form or beauty (cosmetics). For those who don’t know, the boxes of booty (loot box) is one of the ways used for the distribution of tools in video games, where the player opens a box and get the tool to appear not random, and in general the player buy this box without knowing what it needs.
New report today on the internet that 69% of the sample players surveyed report they have no problem with this type of paid content and it is acceptable in their eyes as an additional means to get money from the games, sees 6% of them only they are ready for purchase inside the games. 22% of players have described the model of purchase in order to win (pay 2 win) as a “patient”, and is the use of this term for games that force players to buy the boxes of booty indirectly, by providing better weapons or tools affecting the level of play and competitiveness directly.
The rate of expenditure on home games higher than good players and smart devices and that contrary to the popular belief of the majority. 20% of players to buy additional content DLC, while the number of players who spend money for once on additional content after the release of any type to 50%, and 40% of the players FIFA says spending on the developed Ultimate Team, and I don’t doubt that these women are extremely large!
How was it, must have additional content for games has become an essential part of the gaming industry as a whole, and has become a way of publishers to extend the life of their products and enhance their profitability, and can be likened to after-sales service or maintenance package software, which is the fundamental way to improve the profits of different varieties of software, but you will adjust and control the way the launch of these contents? Let’s see it.
The post new poll confirms that fans of video games are spending money on purchases within the games more than ever appeared first on email.