The company stressed that Google recently announced that streaming service of cloud gaming own Google Stadia will be issued in the month of November next. As part of the announcement, the company revealed Google also to participate in the plan paid to the Stadia Pro for US $ 9.99 per month will give players the ability to run games in 4K at a rate of 60 frames per second, and it looks great too if you are not able to do so using your computer at home.
Unfortunately, it seems that there is a negative side in it. This is because, according to PC Gamer, it has been found that if you broadcast the game in 4K at a rate of 60 frames per second, you’ll consume up to 1 TB of data in 65 hours. Of course, 65 hours is a long time player regular who has been playing for about an hour or two a day, but if you play for long periods of time, you can target the plan for your internet too quickly.
This is because the number of 1 TB takes into account the process of broadcasting only, and does not take into account other transfers or operations other broadcast or use the public internet. This should not be very surprising because the files are 4K tend to be huge, and if you have internet line is unlimited, it should not be a problem. However, it should be on the people who use the internet plans Ltd to be cautious.
It seems that this highlights the problem of increasing internet speed and file sizes under low data plans available to consumers. More recently, it was reported that the BBC tried to do the first transmission via the 5G, but it drained the data to the internet almost immediately.