In 2018, the company NVIDIA has released the GeForce RTX architecture Turing, which in real time calculates path reflected from different surfaces of light and makes the game graphics more realistic. The first full game that supports this technology will be Quake II RTX — updated version of the classic shooter 1997. The company recently posted a video demonstration of the new graphics and announced that the game will be available completely free of charge.
Game Quake II based on RTX Amateur Q2VKPT project, which was created by former Intern, NVIDIA Christophe Shid, and also provides updated graphics with improved light. However, thanks to the GeForce and architecture Turing, the game became more perfect and finished look and has got many new features.
What’s new in Quake II RTX:
- day and night in real time;
- the refraction of light in water and glass;
- transparent and reflective surfaces;
- laser effects from weapons;
- flare gun for lighting up dark corners.
- detailed 3D models and textures;
- the effects of fire and smoke NVIDIA Flow (optional).
A total of 3000 have been updated textures, but the players will be available only the first three levels of the game. I am glad that ray tracing will work in multiplayer and cooperative modes.
Quake II requires a GeForce RTX RTX 2060 and above
Unfortunately, to play an updated version of the classic shooter can not — the game will run on Windows and Linux only if you have GeForce RTX. You will also need 8 GB of RAM and the processor is not weaker than Intel Core i3-3220. Quake II RTX can be downloaded for free on the official NVIDIA website, but to install you will need to buy the full version of the game.
Perhaps in the future an updated schedule will get all the classic games, and developers don’t have to spend a lot of time and money. Improved graphics will take a neural network — it has improved the texture of Doom, TES III: Morrowind, Myst and Final Fantasy 7. The results of his work can be found in our material.
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